Level Designer currently working on independent projects and design essays. Also love to read, write and play TTRPGs!
You can find my work here:
Heist Academy is a puzzle and stealth 3D game set in a college for thiefs
You will play the role of Fred, an apprentice white-collar thief who will have to go through the different scenarios that have been invented in the academy, fulfilling the goal of stealing the masterpiece in each of them.
The player will have to steal the principal object solving puzzles and avoid being spotted by the cameras or the guards by making noise or hiding from them inside the lockers or wardrobes.
https://trashy-games.itch.io/heist-academy
An exploration on connection games through mechanical and level design
This is an essay studying the possibilities of constructing connecting games using different mechanics and level limitations.
In it, using different types of games, mechanics will be defined and studied.
https://starcloud01.itch.io/connect-games-foundations
Level design project for fast paced shooters like Apex Legends.
https://starcloud01.itch.io/leveldesign1
Isometric rogue-like made in 3 months by 3 people in which you get temporary abilities by eating enemies.
Contains Game, Build, GDD, Postmortem and gameplay.
https://drive.google.com/drive/folders/11g1JFCRhn00WtQTZTLCNu1nB9gA6Jr9c?usp=sha...
2D arcade game developed by 4 people in a game jam.
https://alexnekko.itch.io/dusk-stroll
A game about someone who picks up a new hobby while he still can.
In this game, An elderly man named Eustaquio picks up embroidery after receiving some devastating news.
Create precious pieces in this embroidery sandbox.
https://starcloud01.itch.io/loose-bounds-indie-dev-day-game-jam-2021
Email: rintorinrin01@gmail.com
LinkedIn: